Angus Funkwell: Difference between revisions

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'''Angus''' is a recurring character in [[U.B. Funkeys (game)|U.B. Funkeys]]. Introduced in the 4.5 update to the game, called "Funkey Trunk", he is a scientist, an explorer, a wizard and a salesman. Known to being the only funkey to travel in the "in-between", he is into researching it and the funkey familiars to understand more about the portals and how they travel funkeys in between worlds. His lab was set up around the in-between, where he can grab and use various special items.  
'''Angus Funkwell''' is a recurring character in [[U.B. Funkeys (game)|U.B. Funkeys]]. Introduced in the [[Funkey Trunk (Update)|Funkey Trunk]] expansion, Angus introduces the player to the mysteries surrounding the [[Funkey Trunk]], the portals, and the [[Keystone|Keystones]].  


In the story, he gives U.B a trunk of his own, where the funkey familiars and Angus´ various special items can be found.
== Appearance ==
Angus is a yellow Funkey with short yet wild grey hair, as well as a white beard that reaches the ground. He wears a pair of light blue goggles with two large lenses and three smaller lenses attached to them. Angus also wears a long blue robe that falls to his feet, as well as a tall backpack that extends well above his head. In cutscenes, Angus speaks with a thick Scottish or Gaelic accent.


== In-Game ==
== In-Game ==
He can be found in every area except Speed Racer, walking around the portal to funkeystown of each area. Clicking on him will give you a pop-up where you can choose to see his trunk or learn about using it.
Angus appears in every zone (except for the [[Royalton Racing Complex]]), appearing within steps of wherever the player enters the zone. He tends to randomly wander around without straying far from that spot.


Players used to be able to buy a currency called "Loot", which was bought using real money. Players could pay real money and obtain Loot, which could then be used in Angus´ trunk to buy various crib items, Moods and Funkey Familiars. Some items on Angus´ trunk had an expiration date, where after they expired could no longer be used and had to be bought again. Loot and Angus´ Trunk were made no longer accesible after the game servers were shut down.
Upon first interacting with Angus, a small cutscene plays where he describes himself as a "fearless explorer, scientific genius, part-time wizard, and salesman extraordinaire." He also states that he was the only Funkey to enter the "in-between," the space within the portals that is normally closed off to passengers. Angus explains that he has dedicated his life to researching the possibilities unlocked by the in-between's disregard for the laws of science, and states that he has set up his lab there. He then offers the player their Funkey Trunk so they can access Angus's Lab.  


Crib items included normal items which could be bought using coins in the game, but also had special animated items or items that had animations when clicked on them. They had no expiration date.
The player next meets Angus at his [[Angus Manor|manor]], where he shows the player the one thing that he cannot find any more of: a [[Keystone]]. Explaining the circumstances of its discovery, he describes that it was given to him by a [[Funkey Familiar|Familiar]] that looked just like him, and that he has not seen that Familiar since. He also states that, in addition to his research, he is somewhat obsesses with the discovery of these Keystones.


Moods were animations that were added onto your funkey. These included hearts, rainbows and even an electrifying animation. These were mainly used to give a cool effect to your funkey. They didn´t expire either.
== Trivia ==
 
* Angus, [[Dr. Tinker]], the [[Oni]], and the [[Henchman 2.0|Henchmen 2.0]] are the only major characters to not have a figure released or designed.
Portal Jammers were also sold, where you could use one to enter any portal, gameroom or game portal as any funkey at the cost of using up a Portal Jammer. They were sold solo or in packs, and didn´t expire.
* According to Jeff Bruneau, an employee of Mattel who worked on the game, a figure for Angus was planned, but never developed or prototyped.
 
Finally, Funkey Familiars were little creatures that flew around your Funkey. These were designed after various funkeys, like Vlurp, Vroom and even Dot. These allowed you to enter their respective funkeys´ gamerooms, shop at their market and even play that funkeys´ game, but it would not give gameroom access, trophy, high-score items or special items. Only coins. These lasted from a week to 30 days.


== Trivia ==
== History ==
* Angus, Dr. Tinker, the [[Oni]], and the [[Henchman 2.0|Henchmen 2.0]] are the only major characters to not have a figure released or designed.
'''[[Funkey Trunk (Update)|4.5]]:''' Introduced.
* According to Jeff Bruneau, main line manager for Mattel, an Angus figure was planned, but never made, probably due to the line ending.


[[Category:Funkeys]]
[[Category:Guides]] [[Category:Funkeys]] [[Category:NPCs]]

Latest revision as of 17:57, 7 November 2020

Angus Funkwell is a recurring character in U.B. Funkeys. Introduced in the Funkey Trunk expansion, Angus introduces the player to the mysteries surrounding the Funkey Trunk, the portals, and the Keystones.

Appearance

Angus is a yellow Funkey with short yet wild grey hair, as well as a white beard that reaches the ground. He wears a pair of light blue goggles with two large lenses and three smaller lenses attached to them. Angus also wears a long blue robe that falls to his feet, as well as a tall backpack that extends well above his head. In cutscenes, Angus speaks with a thick Scottish or Gaelic accent.

In-Game

Angus appears in every zone (except for the Royalton Racing Complex), appearing within steps of wherever the player enters the zone. He tends to randomly wander around without straying far from that spot.

Upon first interacting with Angus, a small cutscene plays where he describes himself as a "fearless explorer, scientific genius, part-time wizard, and salesman extraordinaire." He also states that he was the only Funkey to enter the "in-between," the space within the portals that is normally closed off to passengers. Angus explains that he has dedicated his life to researching the possibilities unlocked by the in-between's disregard for the laws of science, and states that he has set up his lab there. He then offers the player their Funkey Trunk so they can access Angus's Lab.

The player next meets Angus at his manor, where he shows the player the one thing that he cannot find any more of: a Keystone. Explaining the circumstances of its discovery, he describes that it was given to him by a Familiar that looked just like him, and that he has not seen that Familiar since. He also states that, in addition to his research, he is somewhat obsesses with the discovery of these Keystones.

Trivia

  • Angus, Dr. Tinker, the Oni, and the Henchmen 2.0 are the only major characters to not have a figure released or designed.
  • According to Jeff Bruneau, an employee of Mattel who worked on the game, a figure for Angus was planned, but never developed or prototyped.

History

4.5: Introduced.