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== Description ==
== Description ==
Paradox Green is designed after the four seasons. Each area's concept is based off of one of these periods. Each is separated by deep chasms caused by the attacks of the Henchmen 2.0. Despite this, they are still connected through various ad-libbed bridges, such as metal paneling, logs, and wooden planks.
The quarter to the northeast is home to the Mulch, and it is designed after the season of spring. This area is covered in gardens and farms, as well as the environmentally friendly technologies created by the Mulch. The (mulch gameroom) sits at the top of this section. A yellow building in the center of the quadrant is a facility that allows Funkeys to recycle their old or unwanted furniture items, receiving coins in return.
The quarter to the southeast is home to the Rastro, and it is designed after the season of summer. This area is covered with an eggshell substance that resembles plaster or concrete. Various spikes and pillars sprout from this floor. A pit in the middle of the compound contains Third Eye Science Labs, the largest item in the section. There is also a large water-based organ in this area that will play various notes based on what color is selected.
The quarter to the southwest is home to the Tadd, and it is designed after the season of fall. This area is filled with vibrant red, orange, yellow, and brown trees, as well as treehouse huts with thatched roofs. A stream runs through this part, leading to a large pond where (tadd gameroom) is located.
The quarter to the northwest is home to the Ace, and it is designed after the season of winter. This area is polluted and covered in snow. It is dotted with various machines, used for preparing the ground and cutting trees. A large, imposing factory takes up much of the area, and in front of it is the (ace gameroom), the Ace's base of operations. To the north, a set of rails leads off toward the horizon.
In the center of Paradox Green is the [[Gnomon Tree]]. This large tree keeps the four seasons of Paradox Green connected and united. However, it is currently occupied by Master Lox's forces, and a Henchman 2.0 stands guard at each corner.
== Story ==


== Rooms ==
== Rooms ==


== Shops ==
=== (mulch gameroom) ===
(mulch gameroom) is the game room of the Mulch tribe, located to the north of the gardens in the northeast quadrant.


== Cleaning Stations ==
=== [[Third Eye Science Labs]] ===
Third Eye Science Labs is the game room of the Rastro tribe, located over a deep pit in the center of the southeast quadrant.
 
=== (tadd gameroom) ===
(tadd gameroom) is the game room of the Tadd tribe, located in a large lake in the northernmost part of the southwest quadrant.
 
=== (ace gameroom) ===
(ace gameroom) is the game room of the Ace tribe, located in the center of the northwest quadrant.


== Portals ==
== Portals ==
=== [[Funkeystown]] ===
A portal to Funkeystown is located in the center of the autumn quarter, to the southwest. It is accessible to everyone.
=== Broken Portal ===
A broken portal is located directly to the left of (mulch gameroom).


== Funkeys ==
== Funkeys ==

Revision as of 21:00, 16 January 2019

Paradox Green
Funkeys 4
Games 4
Shops Test
Cleaning Stations Test
Portals Test
Access to Test

Paradox Green is a realm released with the Paradox Green expansion.

Description

Paradox Green is designed after the four seasons. Each area's concept is based off of one of these periods. Each is separated by deep chasms caused by the attacks of the Henchmen 2.0. Despite this, they are still connected through various ad-libbed bridges, such as metal paneling, logs, and wooden planks.

The quarter to the northeast is home to the Mulch, and it is designed after the season of spring. This area is covered in gardens and farms, as well as the environmentally friendly technologies created by the Mulch. The (mulch gameroom) sits at the top of this section. A yellow building in the center of the quadrant is a facility that allows Funkeys to recycle their old or unwanted furniture items, receiving coins in return.

The quarter to the southeast is home to the Rastro, and it is designed after the season of summer. This area is covered with an eggshell substance that resembles plaster or concrete. Various spikes and pillars sprout from this floor. A pit in the middle of the compound contains Third Eye Science Labs, the largest item in the section. There is also a large water-based organ in this area that will play various notes based on what color is selected.

The quarter to the southwest is home to the Tadd, and it is designed after the season of fall. This area is filled with vibrant red, orange, yellow, and brown trees, as well as treehouse huts with thatched roofs. A stream runs through this part, leading to a large pond where (tadd gameroom) is located.

The quarter to the northwest is home to the Ace, and it is designed after the season of winter. This area is polluted and covered in snow. It is dotted with various machines, used for preparing the ground and cutting trees. A large, imposing factory takes up much of the area, and in front of it is the (ace gameroom), the Ace's base of operations. To the north, a set of rails leads off toward the horizon.

In the center of Paradox Green is the Gnomon Tree. This large tree keeps the four seasons of Paradox Green connected and united. However, it is currently occupied by Master Lox's forces, and a Henchman 2.0 stands guard at each corner.

Story

Rooms

(mulch gameroom)

(mulch gameroom) is the game room of the Mulch tribe, located to the north of the gardens in the northeast quadrant.

Third Eye Science Labs

Third Eye Science Labs is the game room of the Rastro tribe, located over a deep pit in the center of the southeast quadrant.

(tadd gameroom)

(tadd gameroom) is the game room of the Tadd tribe, located in a large lake in the northernmost part of the southwest quadrant.

(ace gameroom)

(ace gameroom) is the game room of the Ace tribe, located in the center of the northwest quadrant.

Portals

Funkeystown

A portal to Funkeystown is located in the center of the autumn quarter, to the southwest. It is accessible to everyone.

Broken Portal

A broken portal is located directly to the left of (mulch gameroom).

Funkeys